ds3 old wolf curved sword build
You get an AR raise and the heal procs perfectly fine. Might be useful for opening on bosses, at least. Press J to jump to the feed. It can be difficult to be aggressive enough, but that's part of the fun. I can two shot most Blues and summoned phantoms with a single R1 + WA combo. Old Wolf Curved Sword build advice; User Info: Asterfix. Last Edited: 3 Nov 2016 7:00 pm. But yea in PvP dont bother with carthus or right eye ring. Press question mark to learn the rest of the keyboard shortcuts. A community dedicated to everything about Dark Souls 3. Go for heavy armour if possible too, the main strength of curved greatswords is that they've got damned near the hyperarmour of an Ultra while being a bit faster. Dual katanas and sellsword twinblades are also excellent options. Page Tools. Right now im planning the Artorias armor (cuz fashon souls), the Pontiff Right and Left Eye, Pyromancy flame to stack with a Carthus Beacon and Warden Twinblades (cuz casul). You'll never be good at rolling if you keep using a shield. I've also read about putting the Curved Sword on my back and running Twin Blades with all the item buffs. I would put the sword on your back and use the twinblades as main weapons. If they roll back badly the weapon art can connect. I've done most of my playthrough with the Old Wolf Curved Sword, and in both pvp and pve you really won't benefit much from the hp/damage build up since the sword is so slow. Go for 27 strength if you want to actually use the Old Wolf Curved Sword, that way you can get 40 by two handing it, which plays well with it's scaling. You don't need to fill the stat requirements to get the effect. Of the many video projects I have on backlog, one of them is an Old Wolf CGS PvP/gank spank montage. Hmm. Both effects are also activated when landing hits with other weapons while the Old Wolf Curved Sword is equipped. I kind of like the OWCS main/SS blade off for most general PvE because it gives you simultaneous heavy and speedy options, but dualing the SS blades is where to go when you really want to proc the effects. Let me know what you think. As for the build, any. Im trying to do this my last build but i need some suggestions from other skeletons. This dude has it right. Imo magic is not worth if you don't want to invest a lot into intelligence, so faith is your best bet, i'd suggest buffs like tears of denial, that requires only 15 faith. Gotthard Twinswords on the other hand can regularly get six consecutive hits in PVP and 8-10 in PVE against bosses and the like by spamming l1 or doing some l1/r1 combos. Also, the weapon art can tank an ultra Greatsword or Greataxe 2HR1 with just 13.79 poise. Stacks with Pontiff's Left Eye Ring 120 HP healed. Starting a new game and plan on making an Old Wolf Curved Sword build. Edit: Some youtuber I like to watch, I think it was saint_riot, did a video showcasing using dual swords and the CWGS as a poise-breaker build. Use the old wolf's curved sword on your back and instead attack with a paired weapon. I'm looking to make a build that combos the Old Wolf Sword and the 2 Pontiff rings among other buffs and hp regen. Two-hand the OWCS as needed. There's an even more powerful true combo, but at SL 30 invading in the Crucifixion Woods I don't have a lot of stamina. I was thinking since I'm already investing in Faith and Int for pyro, I can double up and use Magic or Miracles and just boost the respective stat higher than the other. Maybe I could stack Blessed Weapon (increase attack power + gradually restore hp) and Deep Protection (boosts attack, damage absorption, and resistance, increase stamina recovery). If you're going for a level 125 build just the melee build alone is enough. Could be a good mix. However i'm not 100% sure how the buffs provided by the sword and rings function. I would recommend to use fist/claw weapons in left hand. Recovers Hp, with consecitive hits. Its better to focus on boosting your damage while taking advantage of lifesteal. So the wiki and a few people here have been saying the old wolf curve sword buff only affects itself this makes me wonder if y'all only kept old wolf in your left hand. Mostly good with bosses, however. Get out there ashen one. (You must hand in 10 Wolf's Blood Swordgrass), Damage is miraculously only half the one as in pve, The windup before hitting something takes far to long. Dark Souls 3 Wiki Guide. I was only investing faith and int to 12 so I can use Carthus Beacon, then boosting either faith or int for the buffs/spells, whichever I would decide to use. Right now im planning the Artorias armor (cuz fashon souls), the Pontiff Right and Left Eye, Pyromancy flame to stack with a Carthus Beacon and Warden Twinblades (cuz casul). Gotthard Twinswords on the other hand can regularly get six consecutive hits in PVP and 8-10 in PVE against bosses and the like by spamming l1 or doing some l1/r1 combos. Investing into faith and int is trying to make 3 builds in one. So I'm stuck deciding between buffing the hell out of myself or using Magic to step back out of the fight and get off one spell for big damage. So that leaves me with Right 2. Insane amounts of stamina regen and the health loss is negated. I use it everyday. That might be really good without a shield just as a high tempo DEX build. That spell sucks even after the buff. From what I've read, Faith sucks on offense. Ditch it. I went up to 15 faith for ToD, but mostly because my base class was herald and I figured I'd not totally waste the starting stats. Why not just do the R1-WAR2 combo? Use something like the sellsword twinblades in your right hand. The AR difference is small. Stacks with Pontiff's Right Eye Ring & Carthus Beacon PVE: Initial Buff = 7.5%, Max = 15% PVP: Initial Buff = 3%, Max = 6%. Have it as your primary then two hand your off hand weapon. The weapon art has fairly good true combo. So I'll have pyromancy in Left 2, and I'm thinking a shield in Left 1. Received by reaching Rank 1 of Watchdogs of Farron. It's currently my favorite character/build/weapon. Old Wolf Curved Sword is a Weapon in Dark Souls 3.. Curved sword bearing the soul of the old wolf that stays with the Watchdogs of Farron. At times you can do R1 R1 L2 R2. I haven't tried Beacon, largely because I find consistently maintaining buffs tedious. So I was checking out the sword since I finally obtained it and found it incredibly awesome and wanted to know what people thought about Quality vs Dex builds for this weapon alone. Or at least not more than an occasional lucky streak. Try Power Within. I was playing this build last night with OWCS and Warden Twins +4 Sharp when I got invaded in the catacombs by a fellow with heavy armor and a two-handed greatsword. Result: enemies bleed to death, and you recover a decent amount of HP, New comments cannot be posted and votes cannot be cast. The right eye is similarly nerfed. I doubt I'll be doing a whole lot of pvp, so I'm thinking now about using Warden Twinblades +10 Sharp, pumping up my health, stamina, and DEX, and stacking items with similar effects to what I have listed already. Carthus Beacon is horrifically nerfed in PVP and its duration is sorely lacking. You can throw in a resin buff or blessed weapon for some added damage, if you wish. Asterfix 4 years ago #1. I just hope that I'm not doing so much damage that I can't get any health back. What I know is that they activate once you attack a certain amount of times. Press J to jump to the feed. That's a pretty big bummer if that's true since that combo was one of the only reasons to use the old wolf instead of the murakumo or carthus. I think you'd be better off overall with those two ring slots going elsewhere (like say Hunter's and Steel Protection for similar but more consistent effects), but as I said I haven't really tried it. I ran through the game with a similar build awhile back. I thought that was with the other curved greatswords but you could be right. You do not need to meet minimum requirements for the effects to trigger. Press question mark to learn the rest of the keyboard shortcuts. And the L2 start very very fast (even though it inflicts low damage, while the R2 hits hard). I've done most of my playthrough with the Old Wolf Curved Sword, and in both pvp and pve you really won't benefit much from the hp/damage build up since the sword is so slow. Seems like a lot of fun but I don't think I'm good enough to dodge all the time instead of just sponging damage with a shield. Build around that. Edit (Classic) Edit (Beta) I haven't done a ton with it, but so far I've found the effect procs reasonably often if you're aggressive. It's a nearly pure dex build with 19 strength for OWCS in my main hand and Sellsword Twinblades in my off, but I pretty regularly switch between that and dual handing one or the other. 40/40 Quality: 482 AR 19/60 Dex: 472 AR What's nice with the Old Wolf is that it has the effects of both Pontiff Rings and you can stack them together if you'll use a fast hitting weapon such as the Sellsword Twinblades and Gotthards. Or does the jumping attack do more damage? I assume this build is more or less useless in PvP because I don't think you'll ever get consistent hits to proc the effects. This begs the question, "why even use the OWCS?" I just did a respec to a build like this the other day to give it a shot on a nearly pure PvE char. Honestly, the only self-buff that's worth using is blessed weapon.
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